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Tucsonbill is mostly correct when he talks about the "tricking" of the balance center- the inner ear. However, the forces of a turn are a little skewed. Gravity always pulls toward the center of the earth.
There is no such thing as centrifugal force. The force that you feel against the direction of the turn is actually inertia. As a body takes a curved path, the forward momentum is trying to make the body depart the curve (at every point in the curve) at a tangent to the curve (returning to a straight path). This is what is often referred to as centrifugal force.
There is such a thing as centripetal force. That is the force that causes a body to move in an arc (an inward turning force). The greater the speed for a specific arc, the greater the inertia, hence, the more you get pushed into the seat. Conversely, the tighter the arc, for a constant speed, the greater the inertial force will be.
In a simulator, for a given speed and arc, the device would have to stimulate the inner ear so as to give the illusion of inertia.
As far as a high side is concerned, it absolutely could toss you. Assuming that the simulator had enough range of motion, and the loading actuators were fast enough, it could probably kill you. Just like a bad high side could kill you.
Kong
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Last edited by Major Kong : 03-07-2008 at 03:31 PM.
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