Quote:
Originally Posted by Old Scratcher
You can see the dials from the helmet position, & the Shu-Roo's no bother.
The easiest place to mount it would be on the hadlebar brace, & that would definitely show the dials, but I think the screen would distort the image too much (though I should try it to be sure)
I'd like to perfect the helmet mount, as it's good for panning around & showing the scenery.
The problem with the helmet mount that's in the kit, is it mounts on the bottom of the helmet, & the wall of my helmet fills the upper 10% of the picture, which is really distracting & annoying.
But it's early days yet, & I'm sure that a little experimentation, along with advice from members who've already mastered a motocom, will soon find the optimum mounting points.
I'd like to find a couple of good positions, so that I can shoot the roads from different points of view, & edit them together.
Once I get a lot of footage, I'd like to make a docu-tour of Nth Qld, showing some of the roads that I've posted about.
& then I should be practiced enough to take some good footage of my Top End Safari that I'm hoping to embark on this Dry Season.
Hopefully, it might even be broadcast quality. 
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I haven't bought a movie camera yet, but the problems you talk about seem to be common to everyone who has. Someone posted a couple of great videos just a few days ago (can't remember who), but the screen did slightly distort things - although not as much as I would have imagined.
Did you see Long Way Round, with Ewan McGregor and Charlie Boorman? They had cameras fitted into the tops of their helmets. No doubt they're expensive as hell and involve boring a hole through the top of the helmet, or some such thing. But I'd love to know what set-up they used, and if there's a similar system that's more accessible to us down here on Planet Earth.
A tour of Queensland would be a hit with me, and plenty of others, you can be sure. I've always loved Europe, but I get a feeling of awe when I see the landscape and wildlife of Oz and NZ. I hope you carry the project through, Scratch.